Size Strike
Controls
Controls | Keyboard+Mouse | Controller |
Movement | WASD Arrows | Left stick |
Size UP | mouse wheel scroll UP | RT/R2 |
Size DOWN | mouse wheel scroll DOWN | LT/L2 |
Red balls
crush them by scaling down
Yellow balls
burst them by scaling up
Size Strike
Size Strike is a frenetic arcade-style game based on scaling up and down yourself to explode or crush enemies!
Use the scroll wheel to scale up and down. If ten balls appear on your screen at once, it's game over.
Your mission: survive as long as possible!
Size Strike was created for the GMTK Jam 2024 with the theme "Built to Scale."
The Team
Orange Peach is a team composed of 4 friends from Italy with a common passion for games
Laura "LaMa" programmer, git ambassador
XDinky 3D modeler, shader artist, 2D artist, animator, generalist, idea guy
Rugerfred game designer, music composer, sfx artist, voice overs, popsicle lover
Bea copywriter, brainstorming mascotte
Known Issues
- On MacOS if the embedded build doesn't seem to work while you use the Chrome browser, please try with Safari
- Sometimes if you have both controller and mouse connected to the PC the mouse wheel input is not registered. If you want to keep playing with your mouse please unplug your controller
- On the browser embedded build sometimes the controller doesn't register the L2/R2 input
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | LaMa21, XDinky, vistadibea, Rugerfred |
Genre | Action |
Made with | Godot |
Comments
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pretty well coded, specially for godot, who was the lead on code side of things ?
I was :)
how long did it take you to code the whole thing ?
the time of the jam, 4 days, with some help from XDinky
would you be up to join on a 3d rougelike in godot ?
Nice! Some little considerations: On chrome get bugged in the way that the screen freeze. I see this more like a minigame for a bigger project. And in case you are looking for a music composer, let me know. Ciao.
SO FUN!